PFSRD:Prismatic Spray
This spell causes seven shimmering, multicolored beams of light to spray from your hand. Each beam has a different power. Creatures in the area of the spell with 8 HD or less are automatically blinded for 2d4 rounds. Every creature in the area is randomly struck by one or more beams, which have additional effects.
1d8 | Color of Beam | |
---|---|---|
1 | Red | 20 points fire damage (Reflex half) |
2 | Orange | 40 points acid damage (Reflex half) |
3 | Yellow | 80 points electricity damage (Reflex half) |
4 | Green | Poison (Frequency 1/rd. for 6 rd.; Init. effect death; Sec. effect 1 Con/rd.; Cure 2 consecutive Fort saves)* |
5 | Blue | Flesh to stone (Fortitude negates) |
6 | Indigo | Insane, as insanity spell (Will negates) |
7 | Violet | Sent to another plane (Will negates) |
8 | Struck by two rays | Roll twice more, ignoring any "8" results |
* See poisons. |
This material is published under the OGL |
Prismatic Spray
School evocation; Level sorcerer/wizard 7
Casting Time 1 standard action
Components V, S
Range 60 ft.
Area cone-shaped burst
Duration instantaneous
Saving Throw see text; Spell Resistance yes
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