PFSRD:Pinning Knockout
Pinning Knockout (Combat)
An opponent you have pinned is easy for you to knock out.
Prerequisites: Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base attack bonus +9 or monk level 9th.
Benefit: While you have an opponent pinned, when you succeed at a grapple combat maneuver check to deal an opponent nonlethal damage using an unarmed strike or a light or one-handed weapon, double your damage result. Any creature that is immune to critical hits is immune to the effects of this feat.
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gollark: In languages such as Haskell, generics are extremely natural. `data Beeoid a b = Beeoid a | Metabeeoid (Beeoid b a) a | Hyperbeeoid a b a b` trivially defines a simple generic data type. It is only in the uncoolest of languages that this simplicity has been stripped away, with generic support artificially limited to a small subset of types, generally just arrays and similar structures. Thus, reject no generics, return to generalized, simple and good generics.
gollark: Great. Doing so. Thanks, syl.
gollark: Or at least... more consistent, which is kind of similar.
gollark: Perhaps it could be argued that generics are the natural state of things somehow, and simpler than no generics.
gollark: Oh, wait, this is easy. Anarchoprimitivism is derived from anarchism, i.e. the particularly "bee hierarchies" bit of leftism. I can reuse left-justification.
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