PFSRD:Nightmare Boots

Price 8,500 gp; Aura moderate evocation and transmutation; CL 6th; Weight 3 lbs.

This material is published under the OGL

Prized by evil warriors, these boots are made of inky black leather trimmed with a crimson mane of fiendish horsehair. Some bear the hair of actual nightmares along their rims, causing them to occasionally flare and crackle with flames reminiscent of the foul equines. When the wearer runs or charges, smoke issues up from the boots, acting as concealment (20% miss chance) when the wearer provokes attacks of opportunity while making those actions. Secondly, three times per day, as a swift action, the wearer can make the boots smoke, which grants her concealment until the end of her turn. Lastly, once per day, when the wearer hits a creature with a melee attack, she can command the boots to ignite. When the boots ignite, all creatures within a 5-foot radius take 2d6 points of fire damage. A DC 13 Reflex saving throw halves the damage.

Construction Requirements

Cost 3,750 gp

Craft Wondrous Item, burning hands, pyrotechnics


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gollark: Your compiler probably has an option to provide extra warnings, which is often useful when debugging strange confusing things.
gollark: Bitwise NOT flips all the bits, logical NOT just does true → false and vice versa.
gollark: Have you tried compiling with whatever flag tells it to give you all warnings?
gollark: ~ is bitwise NOT and not logical NOT, so it might not be valid to use it for this, and by not valid I mean "æÆÆÆÆÆÆÆÆÆÆÆææææææææÆÆÆÆÆÆÆÆÆÆÆ undefined behaviour" (not really sure, but it might not like having a bool contain 255, and if you were to do ~true that would probably give 254, which is also bad).
gollark: Why ~ instead of ! for NOTing?
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