PFSRD:Magnetist's Gloves

Price 6,000 gp; Aura faint conjuration; CL 3rd; Weight

This material is published under the OGL

These thin leather gloves have delicate steel wires running through them. Three times per day as a standard action, the wearer of these gloves may attempt a disarm combat maneuver on a target within 30 feet. The target's item must be mostly made of metal. If the combat maneuver check is successful, the target is disarmed and the item falls to the ground in the target's square. For every 5 by which the check exceeds the DC, the item lands 1 square closer to the wearer. If this would place the item in the wearer's square, the wearer may attempt to catch the item with a DC 10 Dexterity check; otherwise it lands in the wearer's square. The wearer can only use this ability if she has at least one hand free. If the wearer fails the combat maneuver check, she is not disarmed.

Construction Requirements

Cost 3,000 gp

Craft Wondrous Item, telekinesis


Back to Main Page Pathfinder Open Game Content PFSRD Magic Items

Open Game Content (place problems on the discussion page).
This is part of the Pathfinder Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains PFSRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: But for general-purpose in-memory data structures, utter apiolisteoforms.
gollark: They're useful in a few specific scenarios, like memory allocators and filesystems.
gollark: I agree completely.
gollark: Yes, I'm aware, although it may not technically be considered UTF-32.
gollark: It... sounds... slow.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.