PFSRD:Magic Siege Engine
School transmutation; Level antipaladin 2, cleric 2, inquisitor 2, paladin 2, sorcerer/wizard 2
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Magic Siege Engine
Casting Time 1 standard action
Components V, S, DF
Range touch
Target one siege engine touched
Duration 1 minutes/level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)
This spell permits an indirect fire siege engine to bombard its targets with greater accuracy, delivering more damage. The siege weapon receives a +1 enhancement bonus on targeting rolls and damage rolls. If used on a direct fire siege weapon, this spell acts a magic weapon.
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