PFSRD:Improvised Weapon Mastery
Improvised Weapon Mastery (Combat)
You can turn nearly any object into a deadly weapon, from a razor-sharp chair leg to a sack of flour.
Prerequisites: Catch Off-Guard or Throw Anything, base attack bonus +8.
Benefit: You do not suffer any penalties for using an improvised weapon. Increase the amount of damage dealt by the improvised weapon by one step (for example, 1d4 becomes 1d6) to a maximum of 1d8 (2d6 if the improvised weapon is two-handed). The improvised weapon has a critical threat range of 19–20, with a critical multiplier of ×2.
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gollark: I would expect that it has some kind of network interface if you're trying to do that.
gollark: Right, okay, and what's anavrins' program?
gollark: I... what are you even doing?!
gollark: It's not as if you can somehow make a program use stuff from another thing without changing the program.
gollark: Down with file extensions!
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