PFSRD:Evolved Summoned Monster

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Evolved Summoned Monster

The creatures you summon have evolved to have even greater abilities.

Prerequisites: Augmented Summoning, Spell Focus (conjuration), ability to cast summon monster I.

Benefit: Each time you cast a summon monster spell, you can select a 1-point evolution other than pounce or reach from those available to a summoner's eidolon. Your summoned creature gains this evolution. The summoned creature must conform to any limitations of the evolution. (For instance, only a creature with a reach of 10 feet or greater can have the pull evolution.) Evolutions that grant additional attacks or enhance existing attacks can be applied only to Medium or larger summoned creatures.

If you summon more than one creature with a single spell, only one creature gains the evolution.

Special: You can take this feat multiple times. Each time you do, select an additional 1point evolution for one of your summoned creatures. If you summon more than one creature, you can apply all the chosen evolutions to a single summoned creature or split them between the creatures.


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gollark: But what if the AIs colonize outer space? They can beat humans at it.
gollark: See, any game can be made more fun if you implement human-level intelligences which can create stuff like pyramid schemes.
gollark: Presumably if food is magically non-perishable, lots of people will just store it, and the price won't vary *that* much because the only extra cost is some storage.
gollark: But then they can't do fun stuff like run scams.
gollark: I have a better way. Make your game AIs have human-level intelligence, and have them communicate and trade items! That way you get all the nice emergent behavior with the simple ease of implementing human-level AI.
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