PFSRD:Divine Interference

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Divine Interference

You can convert a spell to interfere with an enemy's attack.

Prerequisites: Divine spellcaster, caster level 10th.

Benefit: As an immediate action, when an enemy within 30 feet hits an ally with an attack, you can sacrifice a prepared divine spell or (if you are a spontaneous caster) an unused spell slot and make the enemy reroll the attack roll. The second attack roll takes a penalty equal to the level of the spell you sacrifice. You must sacrifice a spell of 1st-level or higher to use this ability. Whether or not the second attack is successful, you cannot use this effect on the same creature again for 1 day.


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gollark: f i b o n a c c i
gollark: Besides, this is slower.
gollark: I mean, this is a full program...
gollark: ```haskell#!/usr/bin/stack{- stack --resolver lts-12.13 --install-ghc runghc --package Hclip --package deepseq-}import Data.Charimport Control.DeepSeqimport System.Hclipevaluate x = x `deepseq` xmain = do input <- evaluate <$> getContents let text = concatMap toFib $ zip input [0..] setClipboard text putStr textfibs :: [Int]fibs = 0 : 1 : zipWith (+) fibs (tail fibs)toFib :: (Char, Int) -> StringtoFib (c, i) = replicate (fibs !! i) ' ' ++ [c, "\n"]```
gollark: *opened haskell*
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