PFSRD:Detect Expertise

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Detect Expertise

You can detect the mystic specialty of a foe.

Prerequisites: Int 13; ability to cast detect chaos, detect evil, detect good, detect law, or detect magic.

Benefit: When you use any of the spells listed in this feat's prerequisites to detect a creature's alignment or its magic, you have a chance of detecting what spellcasting expertise it has. After you observe a creature with the detect spell for 3 rounds, it must make a Will save (DC 10 + 1/2 your caster level + your Intelligence modifier). If it fails the saving throw, you learn what bloodlines, domains, hexes, schools, or mysteries (if any) the creature possesses. If the creature makes its save, it is immune to the effects of this feat for 24 hours.


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gollark: Right. Fair point. I'm sure there's some networking stuff around for networking over a channel where you can't run two things at once.
gollark: I also had the weird idea of networking between adjacent devices by setting labels really fast, but that probably could get by with just some sensible error checking.
gollark: Also, I have this thing for networking (at amazing 20Bps speed) over bundled cables. Perhaps that would be a sensible place to apply Ethernet stuff? It's currently only safe to use between two devices at once (lest others interfere horribly) and has no error correcting stuff.
gollark: My chat system runs over 3636, I'll add that tomorrow.
gollark: I suppose you could download more random from the internet.
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