PFSRD:Dazing Spell

This material is published under the OGL

Dazing Spell (Metamagic)

You can daze creatures with the power of your spells.

Benefit: You can modify a spell to daze a creature damaged by the spell. When a creature takes damage from this spell, they become dazed for a number of rounds equal to the original level of the spell. If the spell allows a saving throw, a successful save negates the daze effect. If the spell does not allow a save, the target can make a Will save to negate the daze effect. If the spell effect also causes the creature to become dazed, the duration of this metamagic effect is added to the duration of the spell. A dazing spell uses up a spell slot three levels higher than the spell's actual level. Spells that do not inflict damage do not benefit from this feat.


Back to Main Page Pathfinder Open Game Content PFSRD Feats

Open Game Content (place problems on the discussion page).
This is part of the Pathfinder Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains PFSRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: Actually, GTech™ is universal and I may reverse engineer things at random.
gollark: This is approximately what I'm saying, except it seems like you *also* don't want anyone else to *use* it.
gollark: Fascinating.
gollark: I mean in general palaiologos doesn't really like anyone else using "their stuff". Consider the whole ridiculousness with the decompressor, pte being utterly private, and I think the private slightly better mersenne twister thing.
gollark: I think you just have a weirdly strong negative reaction to anyone else using your stuff.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.