PFSRD:Dazing Assault

This material is published under the OGL

Dazing Assault (Combat)

You can daze foes with wild attacks.

Prerequisites: Str 13, Power Attack, base attack bonus +11.

Benefit: You can choose to take a 5 penalty on all melee attack rolls and combat maneuver checks to daze opponents you hit with your melee attacks for 1 round, in addition to the normal damage dealt by the attack. A successful Fortitude save negates the effect. The DC of this save is 10 + your base attack bonus. You must choose to use this feat before making the attack roll, and its effects last until your next turn.


Back to Main Page Pathfinder Open Game Content PFSRD Feats

Open Game Content (place problems on the discussion page).
This is part of the Pathfinder Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains PFSRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: Try typing "bug" in.
gollark: ... using the shell, mostly, and keyboard shortcuts.
gollark: It has cool features, and extra programs, and an optional window manager which someone else contributed and which I literally never got round to testing.
gollark: Run programs?
gollark: Yes.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.