PFSRD:Branded For Retribution
Branded for Retribution
You brand an enemy with your bane weapon, making it more vulnerable to your allies' attacks.
Prerequisite: Bane class feature.
Benefit: As a standard action, expend 3 rounds of your bane class feature and make a melee touch attack with the weapon affected by bane. If you hit, your target takes no damage but is branded until the start of your next turn. While this brand remains, your allies' weapons are considered to have the bane ability with which your weapon is imbued when they attack the branded creature.
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gollark: They would have to, well, be safer than humans, for that to work.
gollark: You just throw data at them and train them, and they can sometimes break in bizarre ways, and you have no way to tell why.
gollark: I'm not sure I would entirely trust neural-network-type "AI" things for that.
gollark: And updating it when lanes are changed should, without bureaucracy in the way, take something like 10 seconds.
gollark: You'd kind of expect them to be maintained enough to drive reasonably sanely on *anyway*.
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