PFSRD:Anchored Step

School transmutation; Level alchemist 3, druid 3, shaman 3, sorcerer/wizard 3, witch 3

This material is published under the OGL

Anchored Step

Casting Time 1 standard action

Components V, S, M (a bit of oak root)

Range personal

Target you

Duration 10 minutes/level (D)

Powerful tendrils grow out of the bottom of your feet or footwear, partially anchoring you to the ground and making it more difficult for others to move you against your will. These tendrils dig into any surface, but leave no trace of your passing. You gain a +10 bonus to your CMD against bull rush, overrun, pull, push, reposition, and trip combat maneuvers, as well as any other effect that would move you from your current position (such as being swallowed whole) or would knock you prone. The tendrils slow your movement, however; your speed is reduced by 10 feet (to a minimum of 5 feet). This spell has no effect if you are moving without touching the ground (climbing, flying, swimming, and so on).


Back to Main Page Pathfinder Open Game Content PFSRD Spells

Open Game Content (place problems on the discussion page).
This is part of the Pathfinder Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains PFSRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.