Omnimera (4e Creature)
Omnimera is a general term used for creatures composed of seemingly mindless varieties of many forms, jammed together. Few omnimera are artificial, though some are claimed to be of divine importance. They vary much more than chimera or even manticores.
Lore
The player knows the following information with a successful skill check.
Religion DC 10: Although most omnimeras tend to be chaotic and evil, there exist some who are said to be formed of creatures of good luck, making them benevolent.
Dungeoneering DC 15: Omnimeras are all incredibly intelligent and capable of speech, as well as reading the intentions of those who approach them.
Encounters
Omnimeras are all typically solitary. Some see themselves as too superior to other beings to be near them, while others steer clear of company due to their own purity. The benevolent omnimera are sometimes seen with an entourage of animals, though they flee from sight rather than fight. The more evil omnimera are more likely to strike deals with creatures like oni or goblins, whom they see as expendable.
Omnimera Biophant
- Omnimera Biophant Tactics
The omnimera biophant can chase its prey whether on land or sea, and their poison makes it easy for them to subdue foes. They use this poison first to weaken enemies, before proceeding to maul them with their teeth and claws. If the biophant faces a stronger foe, it is smart enough to try and lower the enemy's guard with its gilt tongue before going in for a sucker punch with its tail.
Omnimera Ki-Rin
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The ki-rin is a majestic and revered omnimera from the lands of Kara-Tur. It is said to be an all benevolent being, resembling a cross between a unicorn and a dragon in some respects. They could fly without wings and worshiped the god Koriel of the Outer Planes. They can speak all languages and were also herbivores so as not to harm sentient beings. |
- Omnimera Ki-Rin Tactics
The ki-rin avoids combat almost always. If forced to defend itself, it uses powerful magic to knock enemies on their knees so it can run away.
Omnimera Kotobuki
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The kotobuki sort of omnimera are revered across Kara-Tur as signs of good luck. It is said the image of them on paper alone wards off illness. It is composed of about 12-16 different animals put together in the form of a quadraped. They are said to be images made by the gods. Its name even is a way to say "congratulations." |
- Omnimera Kotobuki Tactics
The kotobuki, like the ki-rin, avoids all conflict. But it cannot use as many spells as the ki-rin, and so focuses on running away, shifting more often when harmed. If driven into a corner, it primarily uses its kicks to batter foes before using its cry to curse them.
Omnimera Nue
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Nue omnimera are one of the wiliest creatures in the forests of Wa. They are extremely crafty and have the gift of a glib tongue. Their body is that of a tiger, with the face of a monkey, and tail of a snake, among other variant things. The nue is a symbol of bad luck, as opposed to the kotobuki and ki-rin, and can cause illness. |
- Omnimera Nue Tactics
The nue delights in tormenting its victims. Even before a battle, it will select and watch its victims, possible even plaguing them with illness or dreams. The victim eventually becomes exhausted and the nue then strikes with poison and watches the prey writhe until it dies ultimately. The sight of helplessness increases a nue's vile abilities and thrills them. Wherever a nue goes, an aura of bad luck manifests around it in the form of a dark cloud. This cloud randomly strikes with lightning at anyone who is nearby.
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