Occult Investigator (5e Background)

Occult Investigator

The occult has always held a draw for you, subtle at first, becoming more insistent as you grew up. An esoteric branch of magic, even those who study the arcane arts in detail have scant knowledge of its mechanics. For better or worse, you have taken it upon yourself to explore its mysteries, wherever they may lead you, and to whatever end.

Skill Proficiencies: Investigation and either Arcana or Religion

Languages: Two of your choice. (or one language and one tool proficiency of your choice.)

Equipment: A magnifying glass, a holy symbol of your chosen deity, a souvenir taken from a cult, traveler's clothes, and a belt pouch containing 15 gp.

Specialization

d6Specialization
1Dark Magic
2Otherworldly
3Undead
4Demons
5Devils
6Aberrations

Feature: Cultist Contact

You have friendly contacts within the world of occult investigation who are able to provide information unattainable through regular knowledge networks. Whenever you are in an inhabited area, such as a town or a city, you can reach out to these contacts to try and learn something related to the occult, making an investigation check with advantage to attempt to glean the desired information.

Alternate Feature: Reformed Cultist

You were once seduced by a zealous cult and joined its ranks, something you now realize was a bad idea. Once you saw what was happening to you, you left and have never looked back, taking what you learned with you. Any religion checks relating to your cult's knowlege domain (i.e. your specialization) can be made with advantage.

Suggested Characteristics

d8Personality Trait
1I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
2I cheat at games of chance.
3I've spent so long in the cult that I have little practical experience dealing with people in the outside world.
4I don't pay attention to the risks in a situation. Never tell me the odds
5I put on new identities like clothes.
6I always have a plan for what to do when things go wrong.
7I would rather make a new friend than a new enemy
8I see omens in every event and action.
d6Ideal
1Charity. I always try to help those in need, no matter what the personal cost. (Good)
2Efficiency. Doing whatever it takes to get the job done. (Neutral)
3Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful)
4Power. Use what you know of the occult to gain power of your own. (Evil)
5Fire with fire. Use the same power of what you are fighting against itself. (Any)
6Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
d6Bond
1I will someday get revenge on the cult leader who sacrificed a loved one for a ritual.
2I owe everything to my mentor-a horrible person who's probably rotting in jail somewhere.
3Everything I do is for the common people.
4I come from a noble family that have been given a bad name because of me. I aim to clean that name of my wrong doings.
5Something important was taken from me, and I aim to get it back.
6I will become the greatest investigator that ever lived.
d6Flaw
1If there's a plan, I'll forget it. If I don't forget it, I'll ignore it.
2I have a "tell" that reveals when I'm lying.
3I'm convinced that no one could ever fool me the way I fool others.
4I judge others harshly, and myself even more severely.
5I can't resist a pretty face.
6Once I pick a goal, I become obsessed with it to the detriment of everything else in my life.

Back to Main Page 5e Homebrew 5e Backgrounds

gollark: Oh, I could probably do that.
gollark: I would use a digital miner on them, except I can't get one to configure it with.
gollark: They are *also* not on the surface.
gollark: The AR wiki says they are in "crystal chasm" biomes but those don't exist either.
gollark: Even in the caves.
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