Oath of the Pantheon (Tirr Supplement)

The Oath of the Pantheon

The Oath of the Pantheon is an ancient and powerful sacred pact that binds the deities of the Pantheon of Tirr to the decisions of the court of Common Ground, collectively snaring those deities who submitted to the oath and swearing them to abide a certain set of conditions before exercising any power from their divinity. In order to make such an oath effective, however, its architects, Mana, Fate, and Vanguard, made sure to include a terrible penalty for those who might swear the oath, but later forsake it, and thus warned those who swore that they would forever be under its influence, should they go forward with the vow.

The devastating end of the War of the Deific Sphere, back in the Age of Myths, was so shocking that a number of unlikely supporters ended up siding with it, including the ever chaotic Serberus, who had suffered heavy injuries in the war and likely had been persuaded by Mephistopheles, who naturally took to the order. The oath generated a large amount of dissent, however, and caused a significant faction to break away from the Pantheon, ultimately resulting in exile to the Material Sphere for those who refused to take part; These deities became known as the Aesir.

The exact wording of the Oath of the Pantheon is not known to be able to be expressed in a written or verbal manner. Its existence is that of a divine order, woven from the font of divinity present in the deific sphere, created from the same elements that resulted in the creation of gods, themselves. For this reason, all deities to whom the Oath was presented understand what they were sworn to, on a primal level, but it is difficult to explain the exact terms of the Oath in any way, leaving those terms a mystery to mortals, although the results of those terms are notable.

Notable Effects

The most notable effects of the Oath and its application are two-fold:

  • The first and foremost is that it binds all deities who undertake it from using their Divine abilities and powers in any way, without first obtaining the consent of the Pantheon's court. This is often expressed as the Will of the Pantheon.
  • It serves as a means to enforce the Will of the Pantheon as a whole, forcing its participants to regulate the interactions of deities among themselves, as well as with lesser creatures in the material sphere. The former is to prevent those deities still within the deific sphere from developing a new conflict, similar to the war with Varglokirr, and the latter is to keep Pantheon interaction with the material sphere, the seal that keeps Varglokirr discorporated, to a minimum.

Breaking the Oath

Only one instance of the Oath of the Pantheon ever having been broken has occurred, and that became known as the Starfall: In the Third Era, the goddess Sympatheia fled to the material sphere with the light in her possession, against the whims of the Pantheon.

In result, as Sympatheia neared the surface, her very existence began to unravel, being scattered by the binding, divine power of the Oath. Only having just enough time to find and shape a place to hide and shelter the light, she soon was discorporated entirely, her existence sealed, much like that of Varglokirr.



Back to Main Page 3.5e Homebrew Deities Pantheons
Back to Main Page 3.5e Homebrew Campaign Settings Tirr Campaign Setting

gollark: Also, your screenshot shows skynet being up.
gollark: <@!113673208296636420> lives in spawn chunks so is always loaded.
gollark: (you can actually ping it, too, but only if it's *actually on*)
gollark: Don't rely on that. The skynet *relay* is not reliable.
gollark: DUN DUN DUN.
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