Oakleaf (5e Subclass)

Oakleaf

Ranger Subclass


Oakleaves specialise in stealth and deceptive tactics to outdo their enemies.


Sneak Attack

Starting at 3rd level, you know how to strike subtly to exploit a foe's distraction. Once per turn, you can deal an extra 2d6 damage to one creature you hit with a ranged or finesse weapon if you have advantage on the attack roll. You can also use this benefit if an enemy of the creature is within 5 feet of it. At levels 7,11,15 and 19, the damage of this bonus increases by 1d6.


Co-ordination

Starting at 7th level, you and your allies within 600 feet of you have advantage on Stealth checks while your Primeval Awareness is active.


Disengagement Expertise

Starting at 11th level, when you take the Disengage action, enemies have disadvantage on attack rolls against you until the end of your next turn.


Shadowmeld

Starting at 15th level, you can become invisible as a reaction to an enemy missing you with a weapon attack. This lasts until the start of your next turn.


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gollark: The only way to make it do things is to *program it*, or I guess to use someone else's code.
gollark: You cannot just type in what you want done, maybe with more underscores or something, and expect it to work.
gollark: There are no "commands" to magically make it do exactly what you want.
gollark: ......
gollark: It does work. Your expectations are just wrong.
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