OGC:Save Feats

Save Feats: Feats that enhance or otherwise affect your saving throws.

Back to Open Game Content Character Options Feats

D&D 3e Feats

Feat Prerequisites Summary

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D&D 3.5e Feats

Feat Prerequisites Summary

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category=3.5e category=OGC category=Save Feat notcategory=Supplement notcategory=Preload notcategory=! include={3.5e OGC Feat}:prereqs:summary format=,¦- class="²{Odd-Even¦²{var:odd}²}²"\n¦ [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦}²]],\n, tablerow=¦¦ style="text-align: left;" ¦ %%\n

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D&D 5e Feats

Feat Prerequisites Summary

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category=5e category=OGC category=Save Feat notcategory=Supplement notcategory=Preload notcategory=! include={5e OGC Feat}:prereqs:summary format=,¦- class="²{Odd-Even¦²{var:odd}²}²"\n¦ [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦}²]],\n, tablerow=¦¦ style="text-align: left;" ¦ %%\n

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d20M Feats

Feat Prerequisites Summary

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category=d20M category=OGC category=Save Feat notcategory=Supplement notcategory=Preload notcategory=! include={d20M OGC Feat}:prereqs:summary format=,¦- class="²{Odd-Even¦²{var:odd}²}²"\n¦ [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦}²]],\n, tablerow=¦¦ style="text-align: left;" ¦ %%\n

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gollark: I bet you could implement it in "userspace" in some horribly hacky way.
gollark: Fascinating.
gollark: What would it do?
gollark: Hmm, it must have handled the unicode very transparently then.
gollark: The difference between text and binary mode appears to be *only* the newlines, so that caused some weird bugs in my stuff.
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