OGC:Classes

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3e Classes

Base Classes Prestige Classes Racial Classes Variant Classes NPC Classes

{{#dpl: debug=1

category=OGC category=3e category=Base Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

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{{#dpl: debug=1

category=OGC category=3e category=Prestige Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

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{{#dpl: debug=1

category=OGC category=3e category=Racial Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=3e category=Variant Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

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{{#dpl: debug=1

category=OGC category=3e category=NPC Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

3.5e Classes

Base Classes Prestige Classes Racial Classes Variant Classes NPC Classes

{{#dpl: debug=1

category=OGC category=3.5e category=Base Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=3.5e category=Prestige Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=3.5e category=Racial Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=3.5e category=Variant Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=3.5e category=NPC Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

5e Classes

Base Classes Prestige Classes Racial Classes Variant Classes NPC Classes

{{#dpl: debug=1

category=OGC category=5e category=Base Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=5e category=Prestige Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=5e category=Racial Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=5e category=Variant Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=5e category=NPC Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

d20M Classes

Base Classes Prestige Classes Racial Classes Variant Classes NPC Classes

{{#dpl: debug=1

category=OGC category=d20M category=Base Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=d20M category=Prestige Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=d20M category=Racial Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=d20M category=Variant Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}

{{#dpl: debug=1

category=OGC category=d20M category=NPC Class format=,* [[%PAGE%¦²{#replace:%PAGE%¦OGC:¦²{#replace:}²¦¦}²]]\n, order=ascending columns=1 rowcolformat=width=100%

}}



gollark: I know, right?
gollark: This is gollarious GPT-2 with 117 million params.
gollark: Or, well, that generation pass did.
gollark: It really likes microcontrollers.
gollark: and/or absorbing impacts/optical/magnet/etc/contrahumor/magnet/etc/contrahumor/magnet/magnet/<|endoftext|>That would make it hard to make it do anything but offload it to a USB.<|endoftext|>Unless you have a USB-C.<|endoftext|>No, that's a USB-C port.<|endoftext|>Citation:* microcontrollers* microcontrollers<|endoftext|>Anyway, the code is an embedded part of the microcontrollers in a microcontrollers in the M_LEM, and can be engineered for more performant, and allows you to move items into multiple locations.<|endoftext|>No.<|endoftext|>I mean, *some* cables, but not transpters.<|endoftext|>And some WiFi cables have to be transpters for some bizarre reason.<|endoftext|>You can use a USB-C port or something.<|endoftext|>The ethernet shield thing can't replicate the ethernet shield, so it's fiddly, because it's
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