Nekomusume (3.5e Race)

Nekomusume

Nekomusume are a race of feline-like humanoids. Most nekomusume cultures are extremely matriarchal, with women filling in the more intellectual, political, bureaucratic positions in society (such as politicians, businesswomen, commanders, etc), while men fill in the more physical & laborious positions in society (such as soldiers, guards, workers, etc). In a lot of nekomusume cultures, men are considered subservient to women. Various double standards that refer to gender that appear in more patriarchal races, appear in nekomusume society, but with reversed gender roles.

Personality

Nekomusume personality varies from each individual nekomusume. Two nekomusume with are exactly the same are very rare.

Physical Description

Nekomusume look almost the same as humans, but with some obvious physical differences. For one, nekomusume have large cat ears where human ears normally are, small retractable claws instead of fingernails, catlike eyes, & a catlike tail growing out their backside. A nekomusume is also light & quicker than a human. Nekomusume hair colour is often the same color & color pattern as the fur on their ears & tails.

Relations

Nekomusume often mix with other races, although they are suspicious of, and even antagonistic to, excessly misogynistic or patriarchal races or cultures.

Alignment

There is no one alignment that is most common among all nekomusume.

Lands

Nekomusume inhabit a multitude of lands & climates, from forests to desert, from the arctic to the tropics.

Religion

There is no racial deity of the nekomusume, though goddesses are worshipped far more often than gods amongst religious nekomusume.

Language

The nekomusume have their own language, though they also speak common.

Names

The names of nekomusume vary greatly. Since nekomusume breed, mutate, & change just as fast as humans, no nekomusume names are truly typical.

Racial Traits

  • +2 Dexterity
  • Humanoid (Feline)
  • Medium: As Medium creatures, nekomusume have no special bonuses or penalties due to their size
  • Nekomusume base land speed is 40 feet
  • Darkvision
  • Natural weapons: 2 claws (1d4).
  • +2 racial bonus on Balance, Climb, & Jump checks. A nekomusume uses her Dexterity modifier on Climb and Jump checks instead of her Strength modifier.
  • Pounce: If a Nekomusume charges a foe, it can make a full attack.
  • Automatic Languages: Common & Nekomusume. Bonus Languages: Draconic, Elven, Feline, Gnoll, Gnome, Goblin, & Orc
  • Favored Class: fighter (male), wizard (female), duskblade (either).

Vital Statistics

Table: Nekomusume Random Starting Ages
AdulthoodSimpleModerateComplex
15 years+1d4+1d6+2d6
Table: Nekomusume Aging Effects
Middle Age1Old2Venerable3Maximum Age
40 years60 years80 years+2d20 years
  1. At middle age, -1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, -2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, -3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Nekomusume Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male4' 10"+2d10100 lb.× 2d4 lb.
Female4' 7"+2d1080 lb.× 2d4 lb.



Back to Main Page 3.5e Homebrew Races

gollark: Of course there are colemonads.
gollark: And lemigroups.
gollark: * lemonoids
gollark: Macron is to have:- monads- comonads- semigroups- monoids- functors- applicatives- profunctors- zygohistomorphic prepromorphisms
gollark: In any case, I prefer use of 128-bit UUIDs for my cows so that they can be randomly IDed independently.
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