Mutants , Bad Lands (D20 Modern Race)

Mutants

Mutants of the Bad Lands or Mutes as they call themselves are a product of some sort of terrible accident related to atomic energy, they are natural survivors with some sort of link to the humans that despise them.

Personality

They are simple minds, strong survivors that want to live in peace.

Physical Description

Their skins that can be blue, green, or any other color.They also have little horns and triton like ears that give them an alien like appereance.

Relations

Most Humans(they call them Humes) distrust them, mostly because they find their appereance horrific.


gollark: I would offer a reassuring statement of some kind like nevin did, but I'm bad at those.
gollark: > or the importance of geological deposits on politicsIs there much to this beyond the general thing of useful resources affecting politics?
gollark: You *can* still discuss geology, if you want to, you don't need a dedicated channel. It might be nice, but it's not necessary.
gollark: It's entirely irrelevant to my life, so I'll probably forget about even that in about 5 minutes.
gollark: Very roughly, it's some sort of geology thing where rocks can change into other rocks in sequence when something something "fractional crystallization".

Mutant(Mute)

  • Size: As Medium Humanoid creatures, mutant's gain no benefits or penalties as a result of their size.
  • Ability Modifiers: +2 to Strength -2 to Dexterity
  • Speed: 30 ft
  • Saving Throw Bonus: +2 to fortitude saves
  • Mutation Points: A mute receives 3 Mutation Points, that he must spend on Mutations , he also must acquire two or more 0 points [Cosmetic] mutations
  • Free Language Skills: Native Language

Half Mutant(Half Hume)

  • Size: As Medium Humanoid creatures, Half mutant's gain no benefits or penalties as a result of their size.
  • Ability Modifiers: +1 to any ability score
  • Speed: 30 ft
  • Saving Throw Bonus: +1 to any save
  • Mutation Points: A half mutant receives 1 Mutation Point, that he must spend on a Mutation , he also must acquire one 0 point [Cosmetic] mutation
  • Skill Bonuses: +4 at first level, +1 skill point every level afterwards
  • Free Language Skills: Native Language

References

Mutants from the game "Bad Blood" live on the "Bad Lands".Bad Blod is a 1989 game about a post apocaliptic Earth and the struggle between humans and mutants.More about this game: Bad Blood


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