Move the Mind (3.5e Feat)
Move the Mind [Psionic]
[[3e Summary::Enables extra movement in the psionic plane.]]
Prerequisite: A power point reserve.
Benefit: When you sacrifice an action you gain an action one step quicker (as shown below).
Normal: A character without this feat sacrifices a move and gains the same move.
Sacrificed | Gained |
---|---|
Swift | Move |
Move | Standard |
Standard | Full round |
Full round | Full Round |
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Psionic
gollark: ¡¡¡
gollark: How does it make hydrogen atoms? I didn't think you had that technology.
gollark: Just blatantly lie all the time about code guessing. It's entirely ethical.
gollark: It is generally not good strategy to actually provide information about your code.
gollark: Well, see, you could be bluffing about that too.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.