Mount (3.5e Class)

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Companion

A trusted and loyal companion of their rider.

Making a Companion


Abilities: Strength, and Consitution.

Races: typically any monsterious, beast, or monsterous humanoid.

Alignment: Shared of that of their rider.

Starting Gold: 6d10 * 10 gp (330 gp).

Starting Age: Simple.

Table: Companion

Hit Die: d12

Level Base
Attack Bonus
Saving Throws Special
FortRefWill
1st+1+2+2+2 Bond, Multi-Attack, Track, Endurance, Bonus Feat, Natural armor +1
2nd+2+3+3+3 Skill Focus: Survival, Skill Focus: Move Silent, Aid Bond 3/day
3rd+3+3+3+3 Steadfast Determination, Healing Bond, Able Dodger
4th+4+4+4+4 Bonus Feat, Natural armor +2
5th+5+4+4+4 Combat Bond 5/day
6th+6/1+5+5+5 Bonus Feat
7th+7/2+5+5+5 Aid Bond 5/day
8th+8/3+6+6+6 Bonus Feat, Natural Armor +3
9th+9/4+6+6+6 Protective Bond
10th+10/5+7+7+7 Bonus Feat
11th+11/6/1+7+7+7
12th+12/7/2+8+8+8 Bonus Feat, Natural armor +4
13th+13/8/3+8+8+8
14th+14/9/4+9+9+9 Bonus Feat
15th+15/10/5+9+9+9
16th+16/11/6/1+10+10+10 Bonus Feat, Natural armor +5
17th+17/12/7/2+10+10+10
18th+18/13/8/3+11+11+11 Bonus Feat
19th+19/14/9/4+11+11+11 Life Bond
20th+20/15/10/5+12+12+12 Bonus Feat, Natural armor +6

Class Skills (6 + Int modifier per level, ×4 at 1st level)
Balance (Dex), Climb (Str), Hide (Dex) Jump (Str), Listen (Wis), Move Silently (Dex), Spot (Wis), Survival (Wis).

Class Features


Weapon and Armor Proficiency: No weapons. All armor, except shields.


Bond - The Mount and rider can speak with each other though a telepathic link. Also the Companion Knows where her rider is, and the rider's condition at all times.

Aid Bond - as a swift action the Companion can assist its rider in dodging attacks. +2 to Rider AC.

Natural armor - the companion gains additional natural armor as she levels.

Steadfast Determination - use Constitution modifier instead of Wisdom for Fortitude saves

Able Dodger - Because the rider relies on the Companion to dodge away from magical attacks, the Companion gains a +2 to reflex saves.

Healing Bond - The Companion can heal its rider an amount equal to HD * Con mod /a day.

Combat Bond - The Companion can inspire her rider, increasing his attack. +2 to attack 5/day

Protective Bond - The Companion gets a +5 bonus to its attack and damage if her rider has fallen. (unconscious or dying)

Life Bond - While mounted on the Mount the Rider can negate damage, points negated is (Mount level * con bonus) + (Rider level * Con bonus) a day.


Playing a Mount

Religion: Typically what their riders religion is.

Other Classes: Works well with all classes.

Combat: The trusty mount, and loyal companion.



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gollark: Hypothetically, if I was to be executing soul harvesting and/or message data mining, that would be how I opted people out, obviously.
gollark: ++sys optout <@593113791252660224>
gollark: … oops.
gollark: ++magic sys optout <@593113791252660224>
gollark: Also, would any of you be annoyed if, hypothetically, AutoBotRobot had been harvesting your souls and/or message data?
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