Morgan's World (Spelljammer Supplement)
Back to Main Page → 5e Homebrew → Spelljammer (5e Campaign Setting) → Herospace
Morgan's World
The grim landscape of Morgan's World is a depressing sight to any but the most dismal and depraved personalities. Grossly malformed trees and rocks make up the forests; most mountains are formed into gruesome, unspeakable visages; and bitter, harsh rain falls from the sky. The wildlife of Morgan's world consists of animals so deformed that they are mere shadows of their former selves.
This is indeed a haven for those of the purest, most untainted evil. Morgan's World's greatest feature, however, is the effect of its atmosphere on most forms of intelligent humanoids. When the sun is not in the sky, a person can wander in the wilderness of the misshaped planet and enter states of euphoric trances where fantasy becomes reality as one's stupefied mind sees and experiences whatever is wished. In this manner, the aggressive, evil nature of Morgan's World's inhabitants can be catered without undue loss of life. As with all of Herospace's planets, the Order responds to Morgan's World in the event of any emergencies.It seems, however, that of all the system's planets, the Magistrates most loathe a visit to Morgan's World.
Morgan's World is named after Morgan Darkdawn of Greyspace, the first inhabitant of the planet, and one of the rare individuals reported to have escaped from Ravenloft.
Back to Main Page → 5e Homebrew → Spelljammer (5e Campaign Setting)