Moose (3.5e Creature)

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Size/Type: Large Animal
Hit Dice: 8d8 (76 hp)
Initiative: 2
Speed: 60ft
Armor Class: 15, touch 12, flat-footed 13
Base Attack/Grapple: +5/+5
Attack: Gore +13 melee (2d6+12/x2)
Full Attack: Gore +13 melee (2d6+12)and 2 hooves +10 melee (1d6+8)
Space/Reach: 10ft/5ft
Special Attacks: Powerful Charge
Special Qualities: low-light vision
Saves: Fort 9, Ref 8, Will 4
Abilities: Str 24, Dex 14, Con 17, Int 2, Wis 14, Cha 4
Skills: listen+10, spot+8, move silently+6, hide+5
Feats: Alertness, Endurence, Run, Improved Natural Attack (Gore)
Environment: Boreal Forest or Swamp
Organization: Solitary or Pair
Challenge Rating: 3
Treasure: None
Alignment: Always Neutral
Advancement:
Level Adjustment:

Combat

Powerful Charge: After a charge a Moose deals double damage with a Gore attack


Back to Main Page 3.5e Homebrew Creatures CR 3

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