Monster Ecologist (3.5e Feat)
Monster Ecologist [Skill]
3e Summary::You are an expert on dangerous creatures, and you have a broad base of knowledge about them.
Prerequisite: Knowledge (Arcana), Knowledge (Dungeoneering), Knowledge (Nature), Knowledge (Religion), Knowledge (The planes) 1 rank each
Benefit: Whenever you succeed at a Knowledge check to identify a monster and its abilities, you receive an additional piece of information (as if beating the DC by another 5 points).
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Skill Feats → Knowledge Feats
gollark: Well, okay.
gollark: It basically runs into the inevitable fläws of DRM.
gollark: You can't, and shouldn't really, go around hiding code from people who are running that code on their computers.
gollark: > every obf can be spoiledHence why obfuscation is fundamentally uncool.
gollark: Waaaait, maybe this was Electron's plan all along.
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