Miracle (5e Feat)

Miracle

Prerequisites: Lucky Feat
Through sheer luck or determination, or both, you occasionally withstand fatal attacks. If you are hit by an attack that knocks you below zero HP, roll a d100 (Or percentile). On a 70 or higher, you instead are knocked to 1 HP, even if you are already at 1 HP. You can also use your Lucky charges to reroll the die for this. You can use this feature a number of times equal to 1+your Wisdom Modifier. You regain these uses at the end of a long rest.


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gollark: Bad Idea #3961: a ward which prevents death by out-of-time.
gollark: ***bug*** or TJ09 finally making Ward usable.
gollark: Nobody complained that my hatchery's automatic remove-if-sick-or-has-too-many views feature "trivializes hatching stuff" or something. Interesting. I expected the forums to say silly things like that.
gollark: So many xenowyrms in the hatchery...
gollark: y e e p
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