Meteor Hammer (3.5e Equipment)
A meteor hammer has reach, so you can strike opponents 10 feet away with it. In addition, unlike most other weapons with reach, it can be used against an adjacent foe.
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Size | Cost1 | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | * | 1d2/1d2 | * | 1 | |||||||
Diminutive | * | 1d4/1d4 | * | 1 | |||||||
Tiny | * | 1d6/1d6 | * | 1 | |||||||
Small | 500gp | 1d8/1d8 | 8 lb. | 3 | |||||||
Medium | 500gp | 1d10/1d10 | 16 lb. | 6 | |||||||
Large | 1000gp | 1d12/1d12 | 32 lb. | 12 | |||||||
Huge | * | 2d6/2d6 | * | 24 | |||||||
Gargantuan | * | 3d6/3d6 | * | 48 | |||||||
Colossal | * | 4d6/4d6 | * | 96 | |||||||
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You can make trip attacks with the meteor. If you are tripped during your own trip attempt, you can drop the meteor to avoid being tripped.
When using a meteor hammer, you get a +2 bonus on opposed attack rolls made to disarm an opponent (including the roll to avoid being disarmed if such an attempt fails).
Someone not proficient with a meteor hammer hits them self on a natural 1.
See Also
Back to Main Page → 3.5e Homebrew → Equipment → Mundane Weapons
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