Mental Conditioning (3.5e Martial Artist Maneuver)

[[3e Summary::Use a Concentration check instead of a Will save.]]

Mental Conditioning

Don't think it. Feel it.

Level: Reactive 1
Type: Counter
Description: When a certain special attack, spell or other effect requires you to make a Will save, you may instead make a Concentration check. This maneuver must be activated prior to attempting the saving throw.


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gollark: ```c#include <stdio.h>#include <stdio.h>#include <stdlib.h>#include <limits.h>#include <string.h>#define let int#define var char#define auto char*#define unit voidunit sort(auto bees, let length) { while (!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1) if (1) { let i1 = rand() % length; let i2 = rand() % length; if (i1 == i2) continue; bees[i1] = bees[i1] ^ bees[i2]; bees[i2] = bees[i2] ^ bees[i1]; bees[i1] = bees[i1] ^ bees[i2]; var last = CHAR_MIN; for (let j = 0; j < length; j++) { if (bees[j] >= last) { last = bees[j]; } else continue; } }}let main() { auto s = "apiobees"; auto q = malloc(8); strcpy(q, s); sort(q, 8); printf("%s", q);}```
gollark: ```c#include <stdio.h>#include <stdio.h>#include <stdlib.h>#include <limits.h>#include <string.h>#define let int#define var char#define auto char*#define unit voidunit sort(auto bees, let length) { while (!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1) if (1) { let i1 = rand() % length; let i2 = rand() % length; if (i1 == i2) continue; bees[i1] = bees[i1] ^ bees[i2]; bees[i2] = bees[i2] ^ bees[i1]; bees[i1] = bees[i1] ^ bees[i2]; var last = CHAR_MIN; for (let j = 0; j < length; j++) { if (bees[j] >= last) { last = bees[j]; } else continue; } }}let main() { auto s = "apiobees"; auto q = malloc(8); strcpy(q, s); printf("%s", q);}```
gollark: tio!debug
gollark: ```c#include <stdio.h>#include <stdio.h>#include <stdlib.h>#include <limits.h>#include <string.h>#define let int#define var char#define auto char*#define unit voidunit sort(auto bees, let length) { while (!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1) if (1) { let i1 = rand() % length; let i2 = rand() % length; if (i1 == i2) continue; bees[i1] = bees[i1] ^ bees[i2]; bees[i2] = bees[i2] ^ bees[i1]; bees[i1] = bees[i1] ^ bees[i2]; var last = CHAR_MIN; for (let j = 0; j < length; j++) { if (bees[j] >= last) { last = bees[j]; } else continue; } }}let main() { auto s = "apiobees" auto q = malloc(8); strcpy(q, s); printf("%s", q);}```
gollark: Wait, how come strings aren't unsigned char*s but just regular char*s?
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