Medicine Man (3.5e Feat)
Medicine Man [(General)]
3e Summary::You are good at older medicines.
Prerequisite:
Benefit: +2 bonus to Heal and Knowledge(Religion)
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Feats
gollark: I see.
gollark: ddg! Rust LLVM bindings
gollark: Maybe I should engage in compiler development.
gollark: Because I don't publish to crates.
gollark: My software isn't even used by the Rust thing which compiles all public crates.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.