Mechanoid War Machine, Lesser (3.5e Creature)

Mechanoid War Machine, Lesser

Mechanoid War Machine, Lesser
Size/Type: Large Construct
Hit Dice: 10d10+30 (85 hp)
Initiative: +6
Speed: 40ft
Armor Class: 22 (+5 natural, +6 dexterity, +2 deflection, -1 size), touch 17, flat-footed 16
Base Attack/Grapple: +7/+19
Attack: +1 large bastard sword +15 melee (2d8+9 19-20x2 crit) or +1 large mighty (+8 str) composite longbow +13 ranged (2d6+9 x3 crit)
Full Attack: 2 +1 large bastard swords +15/+15/+10/+10 melee (2d8+9 19-20x2 crit) or +1 large mighty (+8 str) composite longbow +13/+8 ranged (2d6+9 x3 crit)
Space/Reach: 10ft/10ft
Special Attacks: -
Special Qualities: Construct traits, damage reduction 5/adamantine, darkvision 60ft, fast healing 5, low-light vision, superior 2-weapon fighting
Saves: Fort +3, Ref +9, Will +6
Abilities: Str 26, Dex 22, Con -, Int -, Wis 16, Cha 10
Skills: -
Feats: -
Environment: Any
Organization: One or more
Challenge Rating: 7
Treasure: Gear
Alignment: Always Neutral
Advancement: 11-19 HD (Large)
Level Adjustment: -

Strategies and Tactics

Superior 2-weapon fighting: Mechanoid War Machines can fight with 2 one-handed weapons without any penalty and with full iterative attacks.

Ecology

Environment:

Typical Physical Characteristics:

Alignment:

Advanced Creatures



Back to Main Page 3.5e Homebrew Creatures CR 7

gollark: that botIS BAD
gollark: Well, I say "What?" a decent amount.
gollark: See, that's particularly annoying, but just unpromptedly replying "ARE YOU DEAF" when you just say "what" is annoying too.
gollark: LASER BEES ACTIVATE
gollark: THAT IS BAD
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