Mantrap Golem (4e Creature)

A mantrap golem is an automaton created by a tyrant in need of a particularly terrifying enforcer. As the name suggests, they are constructed from metal foot-traps normally used for catching poachers.

Mantrap Golem

Mantrap Golem
Level 18 Elite Soldier
Large Natural Animate (Construct)
XP 4000
HP 354; Bloodied 177 Initiative +13
AC 34; Fortitude 31, Reflex 27, Will 25 Perception +13
Speed 6 (cannot shift) Darkvision
Immune disease, poison
Saving Throws +2; Action Points 1
Traits
Effortless Grab
When the golem moves, it pulls with it any creature grabbed by it. This movement does not provoke opportunity attacks by the grabbed creature. The golem can grab two creatures at a time, and can sustain a grab as a free action rather than a minor action.
Standard Actions
Mantrap Snap ♦ At-Will
Attack: Melee 2 (one creature); +23 vs. AC
Hit: 2d8 + 17 damage and the target is pulled 1 square and grabbed.
Double Snap ♦ At-Will
Effect: The golem uses mantrap snap twice.
Golem Rampage ♦ Recharge
Effect: The golem moves up to its speed + 2. During this movement, the golem can move through enemies' spaces, and when the golem first enters any creature's space, it uses mantrap snap against that creature.
Triggered Actions
Death Burst ♦ Encounter
Trigger: The golem drops to 0 hit points.
Attack: (No Action): Close burst 1 (creatures in burst); +23 vs. AC
Hit: 3d8 + 19 damage and the target is immobilized.
Effect: The golem is destroyed. The area of the burst becomes difficult terrain until cleared.
Skills
Str 25 (+16) Dex 15 (+11) Wis 11 (+9)
Con 25 (16) Int 3 (+5) Cha 3 (+5)
Alignment Unaligned Languages -
Equipment

Tactics

In a skirmish, the mantrap's primary goal is to prevent enemies from reaching its master. It will attempt to grab enemies with golem rampage (it can grab two at a time and drag them along with it) and pull them to some hindering terrain. If it is already badly damaged, its master may even command it to take victims to some place where the golem may also be destroyed, such as over a cliff or into a lava pit.


Back to Main Page 4e Homebrew Creatures Level 18

gollark: That would... basically just defeat most of the point of the supply/demand mechanism?
gollark: Well, that seems awful.
gollark: Well, mostly, but as I said they also require you pay taxes in their currency.
gollark: Currency is another good to be traded, but also one governments legally require you use for some things, because governments.
gollark: Let's make all currency out of thin sheets of easily damaged paper.
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