Maneuver Master (5e Feat)

Maneuver Master

Prerequisites: Battle Master Fighter, Must be unarmed
Press your advantage with your vast superiority.

  • You gain one additional Superiority Die
  • You gain 2 additional Maneuver's
  • You may use an unarmed strike in any place a Maneuver says weapon attack.


Whenever you land an attack or an attack misses you roll 1d4, on 4 you regain a Superiority Die if at max you gain a temporary Superiority Die to a max of your max Superiority Die.(ie if you max is 5 you may have up to 5 temporary.)
Whenever you miss an attack or git hit by an attack you roll 1d4, on 1 you lose a Superiority Die starting with your temporary.
You may gain or lose 1 Superiority Die once per turn using this feature(which ever happens first).

Temporary Superiority Die last for 1 min after combat ends.


5.00
(one vote)

Back to Main Page 5e Homebrew Feats

gollark: Oh, and it has some hardcoded paths.
gollark: Seems like it wouldn't be too hard to run; the only finicky part is that it needs a MySQL database and has a lot of random services, but the docker compose stuff handles that anyway.
gollark: The documentation for this is actually pretty good, and it's all dockerized.
gollark: I mean, at most the thing handles maybe 10 comments a second, you wouldn't need $50/month of server capacity for it.
gollark: It runs my website, which has ~0 traffic.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.