Magic Missile (2.5e Spell)

Magic Missile

  • Level: 1
  • Range: 6" + 1"/level
  • Duration: Special
  • Area of Effect: One or more creatures in a 10 square foot area
  • Components: V,S
  • Casting Time: 1 segment
  • Saving Throw: None

Explanation/Description

Use of the magic missile spell creates one or more magical missiles which dart forth from the magic-user's fingertip and unerringly strike their target. Each missile does 2 to 5 hit points (d4 + 1) of damage. If the magic-user has multiple missile capability, he or she can have them strike a single target creature or several creatures, as desired. Fore each level of experience of the magic-user, the range of his or her Magic missile extends 1" beyond the 6" base range. Fore every 2 levels of experience, the magic-user gains an additional missile, i.e. 2 at 3rd level, 3 at 5th level, 4 at 7th level, etc.



Back to Main Page 2.5e Homebrew Complex Special Ability Components Mage Spells

gollark: Via what mechanism?
gollark: But can you cause litherite to spontaneously exist?
gollark: Mine cause ore to spontaneously exist. Also litherite and erodium.
gollark: No.
gollark: No actual drilling.
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