Lingering Wound (4e Feat)

Lingering Wound [General]

Damage, over time, has built up to a point where it permanently effects you. You cover it up to the best of your ability, but your'll never be as healthy as you once were.
Prerequisite: Level 21
Benefit: Your current HP can never be higher than your bloodied value.
Special: Your Temp HP can stack up to your bloodied value.

Surface Healing Feat Power
You wrap healing powers around you, shielding you from harm.
4e Power Usage::Encounter
4e Power Action Type::Immediate Interrupt Personal
Trigger: You would gain Hit Points.
Effect: You instead gain Temporary Hit Points of equal value.



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gollark: Ah.
gollark: Zig has iterators, also? How?
gollark: As if people have never been violent to babies.
gollark: It contains an entire 40 LOC.
gollark: In any case, I don't feel like rewriting the implementation now.
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