Lightning Rush (5e Spell)

Like a bolt of lightning, you rush in and impose yourself between an attack and its target. You teleport to within 5 feet of the triggering creature. The creature must then make a Dexterity saving throw. On a failed saving throw, the creature takes 5d10 lightning damage and the damage for the creature’s attack is reduced to 0. On a successful saving throw, the creature takes half as much damage and you take the damage from the attack instead.


Lightning Rush
5th-level evocation
Casting time: 1 reaction, which you take when a hostile creature within 30 feet of you successfully hits with an attack.
Range: 30 feet
Components: V, S
Duration: Instantaneous

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