Lesser Dragon (3.5e Creature)

called 'Lesser Dragons' because they look similar to slim dragons except with a smaller build then there larger cousins. Actually 'Lesser Dragon' in one sense are not Dragons, first of all they are Omnivores rather than Carnivores, second of all they cannot breath an element and do not get the racial hit dice of a Dragon. Lesser Dragons should actually be called Tiismaran, since this is what they call themselves in both Common and Tiismaric. (this is also how 'Tiismaran' came to be what they're called, since that is what they chose to call themselves.) Another Reason why man races believe that Tiismaran are 'Lesser Dragons' is due to a legend, in this legend it is said that a wizard managed to stop a dragon from growing when it become a medium sized creature. ( If this legend is true of not is a different matter but it isn't actually linked to the Tiismaran). To summarize, Lesser Dragons are technically called 'Tiismaran' but are called Lesser Dragons due to the fact that many races mistake them for small dragons, and the name 'Lesser Dragons' just caught on quicker.

Lesser Dragon
Size/Type: Medium Dragon
Hit Dice: D8 (7 hp)
Initiative: +3
Speed: 35ft, fly 60ft (Average)
Armor Class: 14, touch 14, flat-footed 14
Base Attack/Grapple: +3/+3
Attack: bladed tail, bull rush, bite (1d6) or claws (1D4), longbow (1d8) (20)
Full Attack: 2x claws
Space/Reach: 1 square/5ft
Special Attacks: Horn strike: on a successful bull rush, a Lesser Dragon automatically deals its gore damage (+1D4)
Special Qualities: list of special qualities
  • Sleep immunity: immune to sleep and paralysis effects
  • Flight reflex: +2 to reflex saves when in flight
  • Vision: darkvision of 60ft and low-light vision.
  • skill bonuses:Smooth scales grant a +2 racial bonus to Swim, jump and climb checks; Tail grants a +2 racial bonus to Balance checks.
  • Spiky spine: a Lesser Dragon has small spikes on its spine, any creature grappling the Lesser Dragon must make a DC 15 Fortitude save or take 1d4 damage
  • Hold breath:A Lesser Dragon has the ability to hold its breath for 2D4 round before suffocating.
  • flawed wielding:Flawed Wielding: Take a -4 penalty to attack with two-handed weapons and -4 per an attack while using Two-Weapon Fighting with additional to the normal penalties (if apply).
Saves: Fort +2, Ref +5, Will +2
Abilities: Str 10, Dex 16, Con 9, Int 12, Wis 14, Cha 12
Skills: swim(7), diplomacy(5), bluff(5), spot(7), listen(7), survival(5)
Feats: Alertness, uncanny dodge.
Environment: generally found in forests, swamp and hilly places
Organization: can be found in Lesser Dragon communities, or communities of other species passive to that of nature.
Challenge Rating: 2, a lesser dragon can fly, this gives it an advantage of melee fighters.
Treasure:
Alignment:
Advancement:
Level Adjustment: +1

( AC20 on Knowledge nature for player to know about above ).

generally 'Lesser Dragons' are quite passive creatures and will only attack when you are ever attacking them and they have no obvious place to flee or when you are attacking there young, rarely Lesser Dragons will attack a player due to the fact it wants to eat him, or because they are defending a structure, ever out of loyalty to the makers or because it is sacred to them and do not think you should be allowed in.

In summary, Lesser Dragons will normally try to flee or negotiate out of a battle with the party, and will only resort to fighting if it is a last resort to them. A lesser Dragons scales may be a colour of the following: Green, Blue, Grey, Brown, Red, Yellow, White, Black, Purple. ( most common to rarest).

Lesser Dragons generally speak Common, Tiismaric(their language) and Draconic.

  • note they do not get any of the dragon features, and any traits they do get are listed above.

Combat

Generally, Lesser Dragons take to the air and use range to their advantage, due to the fact that they quite often carry a bow and quiver on their back.

Horn Strike(sp): On a successful bull rush, a lesser dragon automatically deals its gore damage.

Spiky Spine(sp): Enemies grappling a lesser dragon must pass a DC 15 Fortitude save or take 1d4 damage.

Flight Reflex (Ex): Whilst flying, lesser dragons gain a +2 racial bonus to reflex saves.


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