Legendary Power (3.5e Feat)

Legendary Power [General, Monsterous]

3e Summary::An ability granted by a race or class attains legendary status.
Prerequisite: Ability Focus (ability), a natural or supernatural ability with a save DC., CON 10+
Benefit: You must announce your intent to use this feat before a saving throw against your ability is rolled. Figure the save DC against your ability as normal, including all modifiers and other related feats. Double that number and use it as your new save DC. This feat may only be used a number of times per day equal to your constitution modifier. This feat grants no additional ability uses. This feat may be taken more than once but does not stack. Instead, it must be taken for a different ability, AND the number of times it can be used is "shared" with any other ability using this feat. Using this feat is extremely taxing and cannot be used if your constitution score drops below 10.
Normal: Normal saving throw



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gollark: Well, I'll just have to frantically duckduckgo "sandbox escapes in docker" or something.
gollark: Is it permitted to interfere with other entrants?
gollark: <@!293066066605768714> Is the program permitted to do arbitrary things to the machine on which it runs as long as they probably aren't bad much?
gollark: Ah yes, it does say they don't, how bee.
gollark: Although does it say they DON'T?
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