Kicks Storm (4e Power)

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Kicks Storm Fist Master 4e Power Type::Attack 23
One kick, then a second, a third, a fourth... Your opponent can but move back under the unstoppable storm that comes at him.
4e Power Usage::Encounter  Martial, Weapon
4e Power Action Type::Standard Action Melee weapon
Target: One creature
Attack: Dexterity Vs. AC
Hit: 2[W] + Dexterity modifier damage, push target 1 square, shift into the target previously occupied space. Make a secondary attack against the same target, with a -1 penalty to attack.
Secondary Attack: Dexterity Vs. AC.
Hit: Same results than on the first hit. You can keep kicking until you miss, pushing the target each time. Each time, you add a -1 cumulative penalty to your attack.
Iron Path: If any of the attacks induced by this power is a critical, do not push one square from your path ability. Keep track of how many critical hits were done, and push the target the corresponding amount of squares at the end of this power.
Special: If you end up doing 4 attacks or more, after this attack is done, you are dazed until the beginning of your next turn.



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