Jaroidian Magic Healing (Jaroidia Supplement)
A wave of healing energy washes out from the center of the sphere. choose up to 10 creatures inside the sphere, Each target regains up to 1d10 + your spellcasting ability modifier in hit points.
2nd-level Necromancy | |
Casting time: | 1 action |
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Range: | 60 foot radius sphere centered within 120 feet |
Components: | V, S |
Duration: | Instantaneous |
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, increase the healing by 1d10 for each level above 2nd.
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