Jaroidian Magic Healing (Jaroidia Supplement)

A wave of healing energy washes out from the center of the sphere. choose up to 10 creatures inside the sphere, Each target regains up to 1d10 + your spellcasting ability modifier in hit points.

Jaroidian magic healing
2nd-level Necromancy
Casting time: 1 action
Range: 60 foot radius sphere centered within 120 feet
Components: V, S
Duration: Instantaneous

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, increase the healing by 1d10 for each level above 2nd.

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