Initiate of Kazael (3.5e Feat)
Initiate of Kazael [General]
3e Summary::You leave your life in the shadowy hand of Kazael.
Prerequisite: Divine Caster 5th level, Must have Kazael as a Patron Deity.
Benefit: Gain Hide, Move Silently and Bluff as Class skill for all you divine spellcasting class. May also spontaneously convert (as the Cleric ability) any spell slot in a Spell with the Shadow Descriptor.
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gollark: Some people also dislike ubiquitous international shipping for reasons.
gollark: (although consciousness and being a sophont are not the same thing)
gollark: I'm reminded of that "if materialism is true, the US is probably conscious" thing.
gollark: It would be much easier than forcing people to think the same way to keep it working.
gollark: You could actually check if your society was running a sophont, though. And run it on other computers.
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