Improved Snap Reflexes (3.5e Feat)
Improved snap Reflexes [General, Fighter]
3e Summary::Now your opponent's open themselves up to a limited Attack of Opportunity.
Prerequisite: BAB +6, Reflex Save +4, Sense Motive +7 Ranks, Dex 15, Wis 14, Combat Expertise, Dodge, Snap Reflexes, Any of the following; Improved Disarm, Improved Sunder, Improved Trip.
Benefit: Now when you succeed a Snap Reflex and take no damage, you may use Improved Disarm, Improved Sunder, or Improved Trip as a Swift Action following normal rules when using them. You may only use one of these each time, and only if you naturally possess it. You may not apply them when you meet the DC, meet or succeed on a Nat 20, or fail the DC; Only when you succeed and take no damage. When you are using Improved Disarm, Improved Sunder, or Improved Trip as a Swift Action however, you take a -4 penalty.
Normal: During a successful Snap Reflex, you only dodge out of the way and take no damage.
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gollark: Unless we switch to Wayland, so does Linux.
gollark: On Linux there's some xev command which is able to read *any* input event.
gollark: Just listen for key events somehow and log them, generally speaking.
gollark: Anyway, there *is* a bare-metal CC emulator, but it's not very accurate. Importantly, it doesn't have networking, and potatOS needs that. And it doesn't work outside of QEMU for some reason.
gollark: ... that *would* be very cool.
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