Imperturbable (5e Feat)
Imperturbable
Prerequisites: The ability to cast spells, constitution of 18 or higher.
You have trained your mind to be completely detached from pain while channeling a spell.
- Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
- Damage that doesn't knock you unconscius doesn't interrupt your concentration.
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