Imperturbable (5e Feat)

Imperturbable

Prerequisites: The ability to cast spells, constitution of 18 or higher.
You have trained your mind to be completely detached from pain while channeling a spell.

  • Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
  • Damage that doesn't knock you unconscius doesn't interrupt your concentration.



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gollark: Why do you have a 3.5GB linked list?
gollark: Guess you'd better something something valgrind?
gollark: memory_unsafe_languages_irl
gollark: National security reasons, I imagine.
gollark: <@319753218592866315> you utter durham.
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