Hunted (3.5e Flaw)
Hunted
3e Summary::You have enemies who will stop at nothing to find you, enemies to whom you are vulnerable.
Effect: When you select this flaw, your DM chooses one race or group common to your campaign. Members of this group have a +2 competence bonus to Gather Information, Spot, Listen and Sense Motive checks made to locate or identify you; and to attack rolls made against you.
Roleplaying Ideas: This flaw should be a reflection of something that happened in your past. Perhaps you angered an emperor, and his assassins are always waiting for you to appear. Maybe a prophesy was made at the time of your birth that a demon will stop at nothing to prevent coming true.
Back to Main Page → 3.5e Homebrew → Character Options → Flaws
gollark: Can we have TWO voice channels and TWO music bots?
gollark: ~play wage war
gollark: https://dogemicrosystems.ca/wiki/Main_Page
gollark: ~play "doge microsystems" dialup
gollark: ~play doge microsystems
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.