Hooked Stick (3.5e Equipment)

With a hooked stick, you get a +2 bonus on opposed attack rolls made to disarm an enemy (including the roll to avoid being disarmed if such an attempt fails). In addition, a hooked stick can also be used to make trip attacks. If you are tripped during your own trip attempt, you can drop the hooked stick to avoid being tripped.

Hooked Stick
Simple Light Melee
Critical: ×2
Range Increment:
Type: Bludgeoning
Hardness: 5
SizeCost1DamageWeight1hp
Fine1 sp, 3 cp11/16 lb1
Diminutive2 sp, 5 cp11/8 lb1
Tiny5 sp1d21/4 lb1
Small1 gp1d31/2 lb2
Medium1 gp1d41 lb5
Large2 gp1d62 lbs10
Huge4 gp1d84 lbs20
Gargantuan8 gp2d68 lbs40
Colossal16 gp3d616 lbs80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.



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