Holy Kick (3.5e Maneuver)
Holy Kick
Level: Holy Kick 1
Type: Action (Attack)
Range: Touch
Description:You give a tremendous kick infused with Positive Energy. The damage of your kick equals your unarmed damage dice, but you may add 1.5x you strength as if your unarmed strike was a two-handed weapon. You also deal an extra 2d6 damages to evil aligned creatures and an extra 2d6 to undead. This ability is considered aligned with good for the purpose of bypassing damage reduction.
Energy Boost: Required. (1 Points)
You channel your good aligned soul and infuse your feet to kick evil's ass.
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gollark: Yes, that seems to mostly concur with what I read.
gollark: Wait, are we talking homemade masks, surgical masks, or actual respirator things?
gollark: It seems a good idea complicated by the issues of actually getting enough and the early insistence by some dodecahedra that MaSkS DoN'T woRk.
gollark: Still, we can't *stay* in lockdown for an indefinite amount of time, it definitely has to be a temporary thing, and there seems to be a distinct lack of plans for dealing with COVID-19 after that.
gollark: I think it is significantly below 1 most places, which is something...
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