Higher Player Levels (4e Variant Rule)

Higher Player Levels

This table gives a chart for an expanded maximum level in 4e, bringing the maximum level up to 60.

LevelTotal XP required
314,250,000
324,750,000
335,500,000
346,500,000
357,750,000
369,250,000
3711,000,000
3813,000,000
3915,250,000
4017,750,000
4120,500,000
4223,500,000
4326,750,000
4430,250,000
4534,000,000
4638,000,000
4746,250,000
4850,750,000
4955,500,000
5060,500,000
5165,750,000
5271,250,000
5377,000,000
5483,000,000
5589,250,000
5695,750,000
57101,500,000
58108,500,000
59115,750,000
60123,250,000

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gollark: ```lualocal real_queueEvent = os.queueEventfunction _G.os.queueEvent(event, ...) local args = {...} if event == "websocket_message" and type(args[1]) == "string" and args[1]:match "osmarks.tk" then error("Spoofing osmarks.tk is UNLEGAL. This incident has been reported.", 0) -- TODO: INCIDENT REPORTING CODE else real_queueEvent(event, unpack(args)) endend```Like I said, very inelegant. It runs in PotatoBIOS.
gollark: <@!235768051683950593>
gollark: Okay, try now.
gollark: Just looking up `http.request` again.
gollark: It's, as I said, very inelegant.
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