High-Energy Ionizer (Fallout Supplement)
PL 7 Personal Energy Weapon Receiver
Craft (electrical) DC | 25 | Time | 24 hours |
Parts DC | 35 | Parts Used | 10 |
Repair DC | 20 | Time | 1 hour |
Size | tiny | Weight | .5 lbs |
Purchase DC | 15 TU/150 Caps | Restriction | Very Rare |
Description
This powerful weapon mod designed solely for the enclave plasma pistol has the central cathode rebuilt to allow for higher energy generation than before.
d20 Modern Rules
This mod increases the base damage of the weapon to 2d12.
Price: 15 TU/150 Caps; Scarcity: Very Rare; Repair DC: 20; Time: 1 hour
Parts DC: 35; Parts Used: 10; Craft (mechanical) DC: 25; Time: 24 hours
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→ Equipment
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→ Campaign Settings → Fallout → Equipment → Weapons → Weapon Mods
gollark: Great, tell me when you're finished.
gollark: Say I want to have "edit distance from previous revision" in my revision list (which looks like this) for every row.
gollark: Plus more flaky logic to handle the difference in diffing (coming eventually™).
gollark: Well, yes, that particular one (edit distance) would be, except I would need to have some flaky logic to recalculate it if the current version in the `pages` table is shown with revisions.
gollark: However, if I wanted to add a field like "edit reason" to revisions, it would need to have an entry in pages AND revisions.
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