Harming (3.5e Cleric Domain)

Harming Domain

You cast negative energy spells at +1 caster level.

Harming Domain Spells

  1. Inflict Light Wounds
  2. Inflict Moderate Wounds
  3. Inflict Serious Wounds
  4. Inflict Critical Wounds
  5. Mass Inflict Light Wounds
  6. Harm
  7. Degenerate
  8. Mass Inflict Critical Wounds
  9. Mass HarmAs Mass Heal, but negative



Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Cleric Domains

gollark: How would whoeveritis have terminated it?
gollark: Would it register that if just cræshed?
gollark: Anyway, how would they have terminated it?
gollark: ***THE SHOPOCALYPSE!***
gollark: It is... ***THE SHOPOCALYPSE!***
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