Gymizophun (3.5e Race)

Gymizophanians

Personality

Gymizophanians tend to act like to humans, but possess the hardy spirit of gnomes. They love solving puzzles and figuring out the world's problems through learning. Most of them study technology in their free time. They will go to great lengths to satiate their curiosity.

Physical Description

Gymizophanians appear to look like the average human but they are physically fit and very flexible; most gymizophanians wear glasses. They also perspire a lot but do not exhaust easily. These people stand 5'5 - 6'3" and weight 95lbs - 150lbs. Their skin, eyes, and hair vary as much as humans do.

Relations

Gymizophanians get along with most races without issue.

Alignment

Gymizophanians are always drawn to the chaotic side of the spectrum.

Lands

They live anywhere that other land-based humanoids can be found.

Religion

Gymizophanians follow whoever they were raised to, but, most worship Bocob.

Language

Sylvan, common.

Names

Gymizophanians have human names.

Racial Traits

  • +6 dexterity, +2 strength, +2 intelligence, + 2 charisma, -6 wisdom, -6 constitution: the magic that courses through the Gymizophun carries many positive traits. Unnatural reflexes, and a keen wit the foremost among them, as well as a cheerful exuberance for life. Unfortunately, it also carried with it the fragile body structure of its arachnid vehicle, and their exuberance sometimes blinds them to the reality of the events around them.
  • Humanoid:
  • Medium: no size bonuses or penalties
  • Gymizophanians base land speed 40ft.
  • 30 ft climb speed
  • +2 on move silently and hide checks
  • Bonus feat (Ex): Gymizophanians gain the improved initiative feat at creation
  • Dexterous strike (Ex): a Gymizophanian may use their Dex modifier on attack rolls with melee weapons (including two-handed weapons) .
  • Spell-Like Ability: web 3/day
  • Automatic Languages:common, sylvan . Bonus Languages:any.
  • Favored Class: rogue or ranger
  • Level Adjustment: +3

Vital Statistics

Table: Random Starting Ages
AdulthoodSimpleModerateComplex
18 years+++
Table: Aging Effects
Middle Age1Old2Venerable3Maximum Age
55 years75 years95 years+ 110 years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male'5 "5+1d1295lb.× (4d20) lb.
Female'5 "0+ 1d1280lb.× (4d20) lb.

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